Photo to 16-Bit Depth Map, Then STL/OBJ for Relief Carving
Watch the 2:43 Depth Studio tutorial: Photo to 16-Bit Depth Map, Then STL/OBJ for Relief Carving with a step-by-step PDF guide and the tool one click away.
In this tutorial
- From Photo: upload a photo or line drawing (JPG or PNG, up to 2048 px); we use the star plaque from the site's samples
- The Relief Engine tiles: Auto-Detect, Metal, Dome, Tonal and Plate are free; AI Sculpt is 6 CR (Fast ~1 min, HD Relief ~5–11 min)
- Pre-process: Smoothing, Relief Contrast, Edge Bezel and Invert Depth
- A free Metal scan (EXECUTE SCAN (FREE), signed in)
- SAVE: the 16-bit grayscale PNG, for LightBurn Grayscale or 3D Slice mode
- Test Depth Map: free, no account; white = high, black = low
- The 3D preview with Art, Wood, Slate and Leather finishes, pause, orbit and Reset 3D view
- Brightness, Contrast, Gamma and Smoothing remap, Invert Depth and Use Alpha as Cutout
- Export 3D Mesh: Relief Height, Output Size (long edge), the Output solid readout, STL and OBJ
What the Depth Studio tutorial covers
- A narrated 2:43 walkthrough of Depth Studio, recorded on the live site.
- A step-by-step PDF guide to keep beside your laser.
- A direct link to open Depth Studio.
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